![]() I think it benefits the genre as a whole because if you look at the console market, realistic racers have a very large appeal there with the GT and Forza series being one of the main titles in their respective platforms. It´s a return to the glorious early days of the mid to late 90s, when you had Papyrus, Microprose and ISI all delivering great sims, and a big jump from the relative drought of mid-to-late 00s. It´s a great time for PC simracing with all the strong new titles that have come out in the past couple of years, and the continuing support of others that were already out there. How do you position Reiza among all these new games coming on the market? Are you "afraid" of the new titles proposed? Simulation world is more and more competitive and business oriented.
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